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1   package org.newdawn.slick;
2   
3   
4   /**
5    * The proprieties of any font implementation
6    * 
7    * @author Kevin Glass
8    */
9   public interface Font {
10      /**
11       * Get the width of the given string
12       *
13       * @param str The string to obtain the rendered with of
14       * @return The width of the given string
15       */
16      int getWidth(CharSequence str);
17  
18      /**
19       * Get the height of the given string
20       *
21       * @param str The string to obtain the rendered with of
22       * @return The width of the given string
23       */
24      int getHeight(CharSequence str);
25  
26      /**
27       * Get the maximum height of any line drawn by this font
28       *
29       * @return The maxium height of any line drawn by this font
30       */
31      int getLineHeight();
32  
33      /**
34       * Draw a string to the screen
35       *
36       * @param x The x location at which to draw the string
37       * @param y The y location at which to draw the string
38       * @param text The text to be displayed
39       */
40      void drawString(float x, float y, CharSequence text);
41  
42      /**
43       * Draw a string to the screen
44       *
45       * @param x The x location at which to draw the string
46       * @param y The y location at which to draw the string
47       * @param text The text to be displayed
48       * @param col The colour to draw with
49       */
50      void drawString(float x, float y, CharSequence text, Color col);
51  
52  
53      /**
54       * Draw part of a string to the screen. Note that this will
55       * still position the text as though it's part of the bigger string.
56       *
57       * @param x The x location at which to draw the string
58       * @param y The y location at which to draw the string
59       * @param text The text to be displayed
60       * @param col The colour to draw with
61       * @param startIndex The index of the first character to draw
62       * @param endIndex The index of the last character from the string to draw
63       */
64      void drawString(float x, float y, CharSequence text, Color col, int startIndex, int endIndex);
65  }